Modeling & Texturing

I first start 3D modeling in 2017 and now is 2019 it been 2 year for me. For that 2 year I learn and explore how to make this make that until 2019 January I start to make some thing our of what I know. I first try to make something small like a Cup

 

wrench
Low poly house
something glow in the dark
Cup
Glass of beer

Something like that not really look interesting because I’m just a beginner. Now I try to make something look more interesting like this

This house I didn’t finish the texture it yet because I just finish modeling. 

 

 

This is Call a Toon shader is texture for cartoon example like Spider man in to spider verse texture. 

 

A good texture also need lighting if our light is not look good our model also not look good. Photorealistic is a lot of work because you need to work on texturing, a realistic texture need normal map, bump map, rough, displasment map, spec map and more that I’m not sure. I’m still learning how to texture for 3d model.